Author Archives: frankholz

– China is driving the global games market forward

Newzoo has just released its current Global Games Market Report and forecasts a revenue of $ 108.9 billion from gaming for 2017. Games for smartphones and tablets should account for 46.1 billion dollars of the total market. This would make Mobile the most lucrative segment in the video game business. By 2020, the market share […]

– Frank Holz part of an official German delegation traveling to Indonesia

2015 was the year of the German-Indonesian cooperation. So was Indonesia, for example, the guest of honour at this year’s International Book Fair in Frankfurt and presented his multi-faceted cultural and literary landscape. Indonesia’s economy is growing fast and the government is forcing the dialogue with the Federal Republic of Germany to establish long-term strategic partnerships in […]

– Mobile-Market: $ 44.8 billion turnover in 2016 / 82% due to games

The mobile app market is growing. And it will also grow in the coming years. The Dutch market research company Newzoo has come to this conclusion in its new “Global Mobile Market Report”. Newzoo predicts a global sales volume of $ 44.8 billion for the 2016 market. 82 percent of this, or around 36.5 billion […]

– The games market will continue to grow over the next years: 115 Billion USD in 2020

According to a new report from Digi-Capital, the games market will grow from USD 90 billion in 2015 to USD 115 billion by 2020 with an average annual growth rate of 7%. Main segment will be mobile gaming going from $35 billion in 2016 to $48 billion by 2020, with an average annual growth rate of […]

– Asia to take over 50% of all mobile games revenue in 2018

Digi-Capital forecasts that Games Software Revenue will grow from $88 billion in 2015 to $110 billion by 2018 at 8% annual growth. In a single digit growth market, games leaders with hit IPs, user scale and cashflow are spending more on marketing and development to drive shareholder value. This dynamic has eaten into games industry margins, […]

– IEM Consulting featured in Frankfurter Allgemeine Zeitung (FAZ)

Great article about IEM Consulting in Frankfurter Allgemeine Zeitung (most prestigious German daily newspaper).

– Gameplaces Business & Legal: IEM Consulting gives the opening lecture

• iOS: developers made $10 billion in revenue in 2014

The first week of 2015 has been kind to Apple, with two major App Store sales records shattered in the space of a few days. Apple recorded almost $500 million in billings in the first week in January, including both apps and in-app purchases. In addition, January 1, 2015 was the biggest single day for […]

• Mobile Games: experts expect tripling by 2019

According to an estimation of the market research firm Juniper sales are expected to reach in five years 13, 3 billion dollars worldwide. U.S. market research firm Juniper Research forecasts that the market for mobile games tripled by 2019. Currently, Juniper expects $ 3.6 billion from worldwide sales. In 2019, $ 13.3 billion will be […]

• DFC: 92 percent of PC games to buy digital

Globally, the physical business on the gaming platform PC only plays a marginal role. The market researcher DFC just announced that 92 percent of all PC-Games-purchases were digitally processed in 2013. This high value is of course affected by the broad focus. In China the physical business on PC as a gaming platform is virtually […]