Monthly Archives: January 2014

• Global: DFC Intelligence predicts PC gaming market to exceed $25 billion this year

The market research company DFC Intelligence raised its forecast for the global PC gaming market this year from $22 billion to $25 billion. DFC acts on the assumption that core gamers seem to be willing to spend more money than ever this year. While Asia remains a big contributor to the market, interestingly DFC found […]

• Global: Top Ten Online PC Games 2013

The market research company SuperData has released a new survey of the top ten online PC games earning over US$100 million in global microtransactions last year. China’s Tencent led the list, as both publisher of the top grossing game CrossFire (US$957 million) and owner of League of Legends (US$624 million) developer Riot Games, which placed […]

• USA: Digital sales with games rise by 11% in 2013

U.S. market research company Superdata publishes the data to the U.S. digital market in 2013. The digital sales with games rose last year by eleven percent to 11.7 billion US dollars. The strongest segment in the digital business were free-to-play games which have risen by 45 percent to $ 2.9 billion. This accounted for 25 percent […]

• China: Games Market is growing by 38% in 2013

The Chinese games market has grown in 2013 by 38% over the previous year and hits about 13 billion US Dollars market volume. About 60% of sales are generated with client-based PC games, 15% with PC browser games and another 15% with mobile games. Source: gamesinasia.com, IEM Consulting

• Apple: App Store hits 10 Billion US Dollar Turnover in 2013

iOS user spent more than 10 Billion US Dollar in 2013 for apps. Overall, Apple has paid out more than 15 billion US Dollar to iOS developers since 2008. Source: Press Announcement, IEM Consulting